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Kaleidoscope

As the name implies, the effect imitates the view through a kaleidoscope. In the following paragraphs, the projects will be considered as having the layers merged.

Original Image Use of the Kaleidoscope effect

The number of segments is the number of symmetric axes used to obtain the final image:

Original Image One horizontal symmetric axis Two symmetric axes (h & v) Three different axes

Four symmetric axes Five symmetric axes Six symmetric axes Eight symmetric axes

And so on...

The value of the first angular parameter varies the axis formed between the symmetric and the horizontal axis.

The black lines indicate the rotation angle applied for the symmetry.

Here for one symmetric axis :

0°30°60°120°

Here for two symmetric axes :

0°30°60°120°

The Source coordinates define the position on the screen of a point at which the symmetry axes cross each other, and the Destination coordinates define the position on the screen of an image centre obtained after application of the effect (see the various examples hereafter).

The value of the second angular parameter is used to vary the global angle of the image obtained:

When the Fill option is disabled, the kaleidoscope effect is calculated according to the current image. When it is enabled, the calculation is also carried out on all reproductions of the current image.

In the 1st case, the option is disabled, the effect is calculated from the current image.

In the 2nd case, the option is enabled, the effect is calculated from the current image and its reproductions.