Blending modes list
- Color
The default Blending Mode is the Color mode. All the pixels of the current layer are applied over the source. It is this image that will be called the original image. It is the blending mode of the layer with the house which is changed. This is the original image.
- Behind
With the Behind mode, all the pixels of the current layer are applied in the source, only when the pixels of the source are transparent.
- Erase
The Erase mode will erase all the pixels in the source, everywhere the pixels of the current layer are not transparent. (This mode does not care of the color of the pixels in the current layer)
- Shade
All the non-transparent pixels in the current layer will Shade the source. (This mode does not care of the color of the pixels in the current layer)
- Light
Almost like the Shade mode, the Light mode will brighten the source depending on the current layer. (This mode does not care of the color of the pixels in the current layer)
- Colorize
This mode will Colorize the source with the colors of the current layer. This mode keeps the luminosity of the source.
- Tint
With the Tint mode, the color of the current layer will tint all the colors in the source. This mode keeps the luminosity of the source, like the Colorize mode, and keeps also the saturation of the source.
- Saturate
The Saturate mode will increase the saturation of the source by using the colors of the current layer.
- Value
The Value mode uses the color of the current layer and the saturation and hue of the source.
- Add
The Add mode will add the colors of the current layer to the colors of the source.
- Sub
The Sub mode will subtract the colors of the current layer from the colors of the source.
- Multiply
The colors of the current layer will be Multiplied by the colors of the source. The result is usually a darker layer.
- Screen
The colors of the current layer and the colors of the source are inverted, multiplied to each other, and the result is inverted again. The result of this mode is usually brighter.
- Replace
Replaces all pixels of the source by those on the current layer.
- Substitute
Blend the pixels of the current layer with the ones of the source in function of the layer opacity. If opacity = 100% : the house will be displayed with a transparent background. If opacity = 0% : the background will be displayed without the house.
- Difference
The Difference mode subtracts the current layer and the source, and get the absolute value of the result.
- Divide
The source is divided by the current layer. The result is usually a lighter layer.
- Overlay
The Overlay mode darkens the layer, but not as much as with Multiply mode.
- Dodge (Light2)
The brighter the current layer is, the more the source gets lightened.
- Burn (Shade2)
It is the reverse of the Dodge mode. It tends to make the layer darker.
- Hard Light
The Hard Light mode is the Overlay mode with the current layer and the source swapped for the computation. This mode obtains bright colors and sharp edges.
- Soft Light
The Soft Light mode is similar to the Overlay mode. It tends to make the edges softer and the colors not so bright.
- Grain Extract
The Grain Extract mode can extract the grain from the source by using the current layer.
- Grain Merge
The Grain Merge mode merges the grain of the current layer into the source.
- Subtract
Another way to subtract the current layer.
- Darken Only
The Darken Only mode gets the smaller value of the current layer and the source.
- Lighten Only
The Lighten Only mode gets the greater value of the current layer and the source.