Grain, halftone, print
Grain
This effect adds noise (polychromatic or monochromatic) to the image of your choice. The Size parameter is used to set the size of the grains, the Range parameter controls their distance.
It is also possible to adjust their color using the parameters Red Variation, Green Variation and Blue Variation as well as modify their transparency.
If a logo is placed in front of a filmed sequence, application of a light noise on the logo helps integrate it into the sequence and minimize the "computer" look of the latter. The noise effect may also be used to smudge an image or drawing in a different way than a blur effect.
Original image Blue polychromatic noise Noise with larger grain size
HalfTone
The HalfTone effect reproduces the aspect of a "grid" on the current image and gives the current image the appearance of an "artist's canvas".
- You may set the parameters for the horizontal and vertical cells (H cells and V cells), Direction, Opacity of the grid as well as their type (Line, Dot, Cross, Checks, Blocks, etc.).
- There are also several application modes: Color on black, Color on white, Saturation, etc.
- Finally, you may use the Jitter parameters which will slightly modify the shape of the grid.
Print
Have you ever looked at a comic or cartoon strip through a magnifying glass? The color areas are made up of superposed round points of different sizes and colors.
The Print effect reproduces exactly this aspect. You may choose to work in Color, in Black & White or work only on the non-opaque areas of the image…
Work in color
The Size parameter is used to set the size (and therefore the number) of dots on the screen. Above you see the Print effect applied with the Color channel and with the Black & White channel.