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Adding a texture

Click on this CTG Palette button button to open the Texturizer window:

The Texturizer menu item

The Texturizer Panel

Then click on the Add Texture button. The Library will open and allow you to load the previously created texture in the Texturizer panel:

Adding a texture from the Library

You also have the possibility to load a texture from an external file by clicking on the File tab:

Adding a texture through the File tab

Click on the Browse button to open a file explorer and load a texture file here. You may also change the loaded texture's Alpha mode by selecting either the No premultiplied or Premultiplied setting.

warning

If the texture you want to use does not have the same size than your current Project, a warning popup will appear. You will have to create a new texture of the same size than your Project's to be able to texturize your animation.